I’ve been trying to learn Unreal Engine since a long time. First I didn’t have a proper computer but now I have a decent one (since 2020). So I’ve been trying to use it since then and honestly what’s been stopping me is: I’ve been using Unity since 2014. I know a lot of stuff. …
I was thinking about writing a few posts about my first game. Not like REALLY my first game because you can’t call red quads on an android screen a ‘game’. But I want to go through my old games and do some analysis from my current perspective as a game developer. My first intro to …
Well would you look at that! Another year+ since my last tutorial! If I keep up this rythm I can publish around 7 more tutorials ’till the end of the decade! Hahah Jokes aside, around 5-6 months ago I was porting some shaders to Shader Graph and wanted to make GPU Instancing (using Graphics.DrawMeshInstancedIndirect) for …
Listing some of my posted Unity Tips 🙂
One of the things I like when reading text files on unity that contains data I need for whatever the thing i’m making is the TextAsset. Start with a simple script like this: And you can use the myFile field to place whatever the text asset you want. I will fill in the text file …