I was thinking about writing a few posts about my first game. Not like REALLY my first game because you can’t call red quads on an android screen a ‘game’. But I want to go through my old games and do some analysis from my current perspective as a game developer. My first intro to …
More than a year since the last tutorial! I’ve been busy. It’s not like I had a ton of tutorials here either. In this tutorial I will show you how to make a very simple idiotic rain VFX that I did myself (with a lot of trial and error). It will be more of a …
In this tutorial I will explain how a simple vertex displacement shader works for animating fishes. A shader that is included on my unity tool called Fish Flock. I will assume that you have some experience with coding shaders on Unity, at least a basic idea of how it works and some understanding on how …
One of the things I like when reading text files on unity that contains data I need for whatever the thing i’m making is the TextAsset. Start with a simple script like this: And you can use the myFile field to place whatever the text asset you want. I will fill in the text file …
Here is a simple walkthrough to make a simple 2D shooting mechanic. Using Prefabs or Raycasts will do to make it, you can choose one of them based on what you want to achieve in your game. If you want a bullet to immediately hit the target you are aiming then maybe raycast is the …
First post! I’m not used to keep a blog or post frequently anywhere but I will try to add some resources, tutorials and devlogs here!